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Film Glossary · 66 terms

Film Glossary

A short vocabulary to watch cinema more precisely: from the long take to the MacGuffin.

American shot
A framing from head to knees, popularised by the Western.
Anamorphic
A system that squeezes a wide image onto the negative and expands it on projection.
Aspect ratio
The ratio between the image's width and height (4:3, 16:9, 2.39:1…).
Backlight
Light placed behind the subject, outlining it against the background.
Breaking the fourth wall
When a character looks at or addresses the viewer directly.
Chroma key
A technique replacing a uniform color background with another image.
Close-up
A tight framing, usually of the face, that emphasizes emotion or a detail.
Color grading
Adjusting color and contrast in post-production to set the visual tone.
Continuity
Visual and action consistency between adjacent shots so the cut goes unnoticed.
Cross-cutting
Alternating between two simultaneous actions in different places.
Crossing the line
Breaking the 180-degree rule, abruptly flipping the spatial layout.
Cut
The instant change from one shot to another; editing's basic transition.
Cutaway
A brief shot inserted to cover the main action or add context.
Day for night
Shooting in daylight and darkening the image to simulate night.
Deep focus
A technique keeping both foreground and background in sharp focus.
Diegesis
The world of the fiction; the diegetic is what happens within that world.
Diegetic sound
Sound whose source exists within the fiction and the characters can hear.
Dissolve
A transition in which one image gradually melts into the next.
Dolly zoom
A simultaneous opposing track and zoom: the background warps while the subject stays fixed (the Vertigo effect).
Dutch angle
A tilted framing that conveys tension or unease.
Editing / montage
The selection and ordering of shots; where film builds its meaning and rhythm.
Ellipsis
Omission of a stretch of time or action that the viewer fills in.
Establishing shot
An opening shot that establishes a scene's place and context.
Extreme long shot
A very wide framing where the landscape dominates the human figure.
Fade
An appearance from (or vanishing into) black that opens or closes a sequence.
Flashback
A jump back in narrative time (analepsis).
Flashforward
A jump forward in narrative time (prolepsis).
Foley
Everyday sound effects recorded in a studio in sync with the image.
Found footage
Fiction presented as real footage recorded by the characters.
Frame
Each of the still images that, projected in succession, create movement.
Framing
The decision of what enters the frame and how it is composed.
High / low angle
Camera placed above or below the subject, altering their power or fragility.
High-key lighting
Even, bright lighting with few shadows.
Jump cut
A cut between near-identical shots that produces an abrupt jump in time.
Leitmotif
A musical theme tied to a character, place or idea that recurs through the film.
Long take
A single, extended take that resolves a whole scene without a cut.
Low-key lighting
High-contrast lighting with deep shadows, typical of film noir.
MacGuffin
An object or goal that drives the plot, though it matters little in itself.
Match cut
A cut between two shots linked by a similar shape, movement or idea.
Medium shot
A framing showing a character from the waist up.
Mise-en-scène
Everything arranged before the camera: set, light, costume, performance and framing.
Non-diegetic sound
Sound outside the fiction's world, like background music or narration.
Off-screen space
What exists outside the frame and the film implies without showing.
Overhead shot
Camera placed directly above the scene, looking down.
Pan
A horizontal rotation of the camera on its axis, without moving.
POV shot
A framing that adopts a character's physical point of view.
Rotoscoping
Drawing or animating by tracing over previously filmed footage.
Rule of thirds
A compositional guide placing elements on a grid of thirds.
Score
A film's combined music, voices and effects; strictly, its original music.
Shot
A continuously filmed image fragment without cuts; the basic unit of editing.
Shot / reverse shot
Alternation of opposing shots, the standard way to film dialogue.
Slow motion
Shooting at more frames per second to dilate on-screen time.
Split screen
Dividing the frame into two or more simultaneous images.
Steadicam
A stabilizing rig that allows fluid handheld moving shots.
Stop motion
Frame-by-frame animation of real objects moved by hand.
Storyboard
A comic-like set of drawings planning the shots before filming.
Superimposition
Overlaying two images within the same frame.
The 180-degree rule
A convention keeping the camera on one side of an imaginary line so the characters' positions stay clear.
Three-point lighting
The classic scheme of key, fill and back light.
Tilt
A vertical rotation of the camera on its axis, up or down.
Tracking shot
A physical movement of the camera on rails or wheels during the take.
Voice-over
A voice whose source is not in the image, often narrating or interior.
Wide shot
A broad framing that places characters within their setting.
Wide-angle lens
A wide-angle lens that exaggerates depth and perspective.
Wipe
A transition in which one shot pushes the previous one across the frame.
Zoom
An optical move in or out by changing focal length, without moving the camera.